SoftwareApp ae44cdb994 Preview files inside an archive, and search every volume from an index
The archive preview could say what a zip held but not show any of it, and the search could only answer "is it here?" for the folder tree the user was standing in. Both are now answered.

ArchiveEngine gains a single-entry reader: a ZIP the backend can seek jumps straight at the entry's data through the central directory, 7z scans its index, a streaming container decompresses past whatever is in front of the entry, and a compression wrapper has exactly one entry whose name is derived from the archive's own. extractEntry is rewritten on top of it, so there is one implementation of "reach this entry" rather than two that could disagree, and the now-dead extractFromZip and only= parameters are removed.

A tap on a row now previews and the row's action extracts, which is what a row means everywhere else in this app. Text and markup are read into memory, so the commonest question - what does this readme say - writes nothing at all and works in both storage modes. Everything else needs a file a decoder can open, so the entry is copied into the app's own cache, one folder per preview and under its own name so the viewer's title bar does not read copy-0.png, and deleted when the preview closes with a non-recursive delete. The copy is a real path, so image, PDF and media previews work even in the SAF fallback, where the browsed files cannot be previewed at all. A copy has no file to save back to, so the text editor shows no Save and markup offers no editor; closing returns to the archive rather than out of it.

SearchIndex is a small port over SQLite beside the trash index, inheriting that one's doctrine that an index is not the truth: a reader drops rows whose file has gone and forgets them, freshness is reported rather than assumed, and a volume's rows are replaced wholesale so an interrupted pass leaves the previous listing rather than half of this one. Timestamps are written only when a pass finishes, so a walk cut short by a new keystroke reads as older than it is, which is the safe direction to be wrong in. Names are matched with NameMatcher's semantics translated into LIKE - substring, anchored glob, and a literal % or _ escaped - because a search that quietly widens what was typed is what an index does badly.

The search field gains a scope toggle, and every search everywhere carries the age of the index and a way to rebuild it, because a search that silently omits what arrived since the last walk is worse than one that spends a minute being sure. Rows are written in batches of 500 and the counter reported every 100, since a row reading "0 files" for the whole first second reads as nothing happening. Deliberately not a foreground service: a pass runs while the screen is up and stops when it is not.

Verified on the API 35 phone rather than inferred: a .txt and a .png inside a real zip, both previewed from the archive list with their own names, the copy gone on close and the archive list restored behind it; then the first search building the index with a full walk, and a search after an app restart answering instantly and finding a file in Download/cline-zip while browsing Internal storage. Watching it caught two lies, both fixed here: the empty state claimed "Nothing matches" while the index was still being written, and two progress bars stacked on each other.

268 JVM tests, lint clean, release APK builds and installs. The store listing gains the archive preview and the scoped search and is re-measured at 2730/4000.
2026-10-16 14:33:18 +02:00

File Manager

An ad-free, one-time-paid Android file manager. It browses and manages the files on your device — locally, with no ads, no account and no analytics.

Nothing ever leaves the device: the app declares no network permission and contains no advertising or tracking SDKs.

Working title. The display name and the store listing are decided before the first Play upload (see docs/ROADMAP.md, M10). The applicationId is already fixed and can never change after the first release.

Status

M10 — store assets: done. The app is named Plain Files, the icon and feature graphic are generated from the app's own vectors, and docs/STORE_LISTING.md holds length-checked listing copy. The screenshots are captured: 5 phone (1080×2160), 4 on a 7-inch tablet (1200×1920) and 4 on a 10-inch tablet (2560×1600).

Tech stack

Area Choice
Language Kotlin 2.4.10 (using AGP 9 built-in Kotlin)
UI Jetpack Compose, BOM 2026.06.01, Material 3
Build Gradle 9.3.1, Android Gradle Plugin 9.1.0
Storage access MANAGE_EXTERNAL_STORAGE ("All files access") with a Storage Access Framework fallback
Archives Apache Commons Compress + XZ for Java (both pure Java — no NDK)
SDK levels compileSdk/targetSdk 36, minSdk 26

targetSdk is 36 because Google Play requires new apps and updates to target Android 16 (API 36) from 31 August 2026.

Project layout

app/src/main/java/de/softwareapp_hb/filemanager/
├── core/      Pure-Kotlin engine (no Android imports!) — paths, sorting, formatting,
│              search matching, copy/move planning, conflict policy
├── data/      Storage backends (all-files access + SAF), volumes, shares coming in
│              from other apps, the trash index (SQLite), file operations, archives,
│              deletion
├── domain/    Browser + operation controllers, models, permission state
├── service/   Foreground service for long-running file operations
├── ui/        Compose theme, browser screen, components, ViewModels
└── text/      Domain enum → string-resource mapping
app/src/test/java/…            JVM unit tests for the core engine

core/ deliberately has no Android dependencies, so the trickiest logic is covered by fast JVM tests.

Building

Prerequisites:

  • JDK 17+ (JDK 25 verified)
  • Android SDK with platforms;android-36 and build-tools;36.0.0
# Tell Gradle where the SDK lives (this file is git-ignored)
echo "sdk.dir=$HOME/Android/Sdk" > local.properties

./gradlew :app:assembleDebug        # debug APK
./gradlew :app:testDebugUnitTest    # JVM unit tests for the engine
./gradlew :app:lintDebug            # Android Lint
./gradlew :app:bundleRelease        # Play upload bundle (.aab)

Release signing is optional and driven by a git-ignored keystore.properties (see keystore.properties.example); without it the release build still runs R8/minification but produces an unsigned artefact.

Tracked in git

  • Source, resources and Gradle build files.
  • docs/ — roadmap and release documentation.
  • PRIVACY.md, CHANGELOG.md, and (from M10) store-assets/.

Not tracked: local.properties, keystore.properties, *.jks, build outputs.

Releasing

Release signing is driven by the git-ignored keystore.properties (see keystore.properties.example). Without that file the release build still runs R8 and resource shrinking, but produces an unsigned artefact that cannot be uploaded.

./gradlew :app:bundleRelease                      # Play upload bundle (.aab)
./gradlew :app:assembleRelease                    # APK, for local checks

# Audit what is actually shipped — in particular that there is no INTERNET permission:
$ANDROID_HOME/build-tools/36.0.0/aapt2 dump permissions \
  app/build/outputs/apk/release/app-release.apk

Read docs/PLAY_RELEASE_CHECKLIST.md before uploading. Step 4 is the one that matters most for this app: a file manager must declare "All files access" through Play's Permissions Declaration Form, and have the core purpose documented in its store description. PRIVACY.md is written to match the shipped permissions.

Localisation

All user-visible text lives in app/src/main/res/values/strings.xml, with real <plurals> wherever a count can be one, and the screen and the progress notification resolve their labels through text/TextRes.kt so the two cannot drift apart. English is currently the only locale.

Adding a language is then a file, not a refactor:

app/src/main/res/values-de/strings.xml   # same keys, translated values

Deliberately not localised, and why:

  • Byte units ("KB", "MB") — symbols, not words, and every file manager and the system Settings app show them the same way.
  • The timestamp pattern (yyyy-MM-dd HH:mm) — a fixed, sortable format; the zone is passed in explicitly rather than assumed.

Checking that nothing was missed

Two things are easy to get wrong: a literal typed into a composable, and showing an enum constant directly (FileKind.name puts untranslatable English on screen — the details sheet used to do exactly that). The mechanical check is the pseudo-locale:

./gradlew :app:assembleDebug
# Settings > System > Languages > English (XA), then launch the debug build.

The debug build type sets isPseudoLocalesEnabled = true, so every string that came from strings.xml renders accented and bracketed ([Îmàgé]). Anything that looks normal is a string that never went through resources. The release build is unaffected.

One caveat: Google Play's automatic translation translates your store listing, not the app UI. Translated UI text has to be supplied in values-<locale>/.

Known limitations

  • The trash is a time window, not a bin you manage. A delete stages the item in a hidden .plainfiles-trash folder on the same volume and keeps it for 24 hours; the Trash entry in the overflow menu lists what is still there and puts a whole batch back. There is no "empty it now" action — expired batches are swept the next time something is deleted — and a name taken again in the meantime is never overwritten, so a restored item can arrive beside the new one rather than replacing it.
  • Where a trashed item came from is remembered in the app's own database, not on the volume. The staged files are the truth and the database is only an index, so the two are reconciled in both directions: an entry whose file has gone is not offered back, and a batch folder no entry mentions is swept.
  • Sharing a file out only works in the all-files mode. A SAF path is relative to the granted tree rather than a filesystem path, so it cannot be handed to FileProvider. Receiving a share and being picked from another app's chooser work either way: the first needs no filesystem path, and the second falls back to RESULT_CANCELED rather than returning a URI the caller could not read.
  • RAR, CAB, ISO and WIM are refused, not supported — they need native code, which this project deliberately does not ship. (The Commons Compress jar contains no RAR classes at all.) 7z is different: Commons Compress reads it in pure Java, so it is supported — but the format needs a seekable channel rather than a stream, because its header lives at the end of the file. All-files access can supply one; the SAF fallback cannot, so 7z extraction reports that plainly in folder mode instead of half-working.
  • 7z files can be opened but not created — writing stays ZIP-only.
  • Archive extraction does not restore original timestamps or permissions, and there is no archive encryption or password support.
  • Cancellation happens between entries, so a single very large file finishes before a stop is honoured.
  • View state is not persisted across process death (SavedStateHandle is not wired up).
  • Long-press multi-select is awkward to script from the host. The gesture that opens the selection bar (input swipe x y x y 900) works on the MIUI test device but has also registered as a plain tap, so compress/extract from the UI wants a manual pass (see docs/EDGE_CASE_TESTING.md).
  • The display name is still the working title — decided before the first upload (M10).

Monetisation

One-time paid: €4.49 base, with a €2.29 launch price for the first 14 days. No ads, no subscription, no in-app purchases, no free tier.

The price lives on the Play listing, not in the build, which is why there is no Billing client in the dependencies and no com.android.vending.BILLING permission in the APK — that is what keeps "no network permission, nothing leaves your device" true of the shipped artefact rather than just the source. Rationale, market anchors, the rejected alternatives and the Console steps: docs/MONETISATION.md.

⚠️ The price must be set before the first upload — Play allows paid → free but never free → paid.

Licence

Proprietary — all rights reserved.

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