1cb188a56b
Committing the store assets changed a rule that four files stated, so they now state the new one instead of contradicting the tree: - STORE_LISTING: "screenshots are not committed" becomes what is committed, why it is safe (every published frame is generated demo content), and what is still deliberately out of git (raw captures, demo photos, the video's milestone PNGs). It also spells out the public URL pattern, because that is now the deployment step rather than a footnote. - PLAY_RELEASE_CHECKLIST: the two "(git-ignored)" annotations on the screenshot directories become "(committed)", and step 5's video item carries the exact link to paste plus what was verified about it (200, video/mp4, Content-Disposition: inline, sha256 match) and the two traps in using it (pinned to main, so a re-shoot overwrites in place; and replacing it at all means resubmitting the declaration). - ROADMAP: M10 no longer claims the screenshots are left uncommitted, and the declaration's blocker row loses its "hosting remains" clause - the file is published, so only pasting is left. - README: says where the link comes from, so the next reader does not go looking for a host.
237 lines
11 KiB
Markdown
237 lines
11 KiB
Markdown
# Foto Dup Finder
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A fast, **ad-free**, **fully offline** Android app that finds and removes duplicate
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and near-duplicate photos. Built as a direct answer to the slow, ad-laden cleanup
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tools that ship with many phones.
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Nothing ever leaves the device: the app declares no network permission, contains no
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analytics and needs no account.
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## Features
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- **Two kinds of duplicates**
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- *Exact* — byte-identical copies, found with a cheap size/head/tail signature
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followed by a full SHA-256.
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- *Near* — resized, recompressed or lightly edited versions, found with a 64-bit
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perceptual difference hash (`dHash`) plus a Hamming-distance threshold.
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- **Tiered, parallel pipeline**: only plausible candidates get a full hash, and the
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work is spread across all CPU cores.
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- **Persistent index** so a re-scan only touches new or changed files.
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- **Safe deletion** through the system consent dialog
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(`MediaStore.createDeleteRequest`) or the system trash (`createTrashRequest`).
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The app never requests `MANAGE_EXTERNAL_STORAGE`.
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- **Two-step cleanup**: removing a row only *stages* it (the row disappears instantly,
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nothing is deleted); one **Apply** then performs the removal, so Android asks for a
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single confirmation for the whole batch instead of one per group.
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- **Sensible defaults**: “select all but best” keeps the largest (then newest) copy
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of each group.
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- **Android 14+ partial photo access** handled explicitly, with a clear prompt to
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upgrade to full access.
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## Tech stack
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| Area | Choice |
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|---|---|
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| Language | Kotlin 2.4.10 (using AGP 9 *built-in Kotlin*) |
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| UI | Jetpack Compose, BOM 2026.06.01, Material 3 |
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| Build | Gradle 9.3.1, Android Gradle Plugin 9.1.0 |
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| Image loading | Coil 3.5.0 |
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| Storage | MediaStore read + a small SQLite hash cache |
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| SDK levels | `compileSdk`/`targetSdk` 36, `minSdk` 26 |
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`targetSdk` is 36 because Google Play requires new apps and updates to target
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Android 16 (API 36) from 31 August 2026.
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> **Version note:** the Compose BOM is pinned to 2026.06.01 (Compose 1.11.4) and
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> Coil to 3.5.0, because the next releases require `compileSdk 37`, which AGP 9.1.0
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> does not support yet. Bump both together once a newer AGP lands.
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## Project layout
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```
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app/src/main/java/de/softwareapp_hb/fotodup/finder/
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├── core/ Pure-Kotlin duplicate engine (no Android imports!)
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│ ├── Hashing.kt SHA-256 + cheap size/head/tail signature
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│ ├── PerceptualHash.kt 64-bit dHash + Hamming distance
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│ ├── DuplicateGrouper.kt exact + perceptual grouping (union-find)
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│ ├── DuplicatePolicy.kt Exact / Balanced / Aggressive thresholds
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│ └── …
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├── data/ MediaStore access, hashing, permissions, SQLite index, deletion
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├── domain/ ScanEngine (tiered pipeline) + progress/result models
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└── ui/ Compose theme, scanner screen, ViewModel, components
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app/src/test/java/… JVM unit tests for the core engine
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```
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`core/` deliberately has **no Android dependencies**, so the trickiest logic
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(hashing, perceptual hashing, grouping) is covered by fast JVM tests.
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## Building
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Prerequisites:
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- JDK 17+ (JDK 25 verified)
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- Android SDK with `platforms;android-36` and `build-tools;36.0.0`
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```bash
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# Tell Gradle where the SDK lives (this file is git-ignored)
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echo "sdk.dir=$HOME/Android/Sdk" > local.properties
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./gradlew :app:assembleDebug # debug APK
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./gradlew :app:testDebugUnitTest # JVM unit tests for the engine
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./gradlew :app:lintDebug # Android Lint
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./gradlew :app:assembleRelease # R8-minified release APK
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./gradlew :app:bundleRelease # Play-ready .aab
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```
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### Installing on a device
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```bash
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adb install -r app/build/outputs/apk/debug/app-debug.apk
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```
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## How detection works
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```
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MediaStore query
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│
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▼
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1. quick signature = SHA-256(size + first & last 32 KB)
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│ bucket by (size, signature)
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▼
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2. full SHA-256 only for buckets with 2+ members → EXACT duplicates
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│
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▼
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3. perceptual fingerprint, both from ONE decode → NEAR duplicates
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· pHash: 32x32 grayscale → DCT → 8x8 low-frequency block → 64 bits
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· RGB dHash: one 64-bit difference hash per colour channel
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│ candidates via 8-bit band index; a pair must pass BOTH tests
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│ the pHash cut is fitted per scan (see below), then union-find clusters
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4. SQLite hash cache → the next scan only re-reads changed files
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```
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**Why two descriptors?** pHash sees luminance structure, the RGB hashes see colour
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structure. A single Hamming threshold cannot hold out as a library grows, because
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unrelated pairs accumulate with the square of the library size. Measured on the
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benchmark harness, the widest pHash threshold with *zero* false pairs fell from 13
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(120 images) to 5 (2 880 images) — so the app fits the cut to the library instead of
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trusting a constant, and requires the colour structure to agree as well.
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Sensitivity presets (both values are ceilings; the pHash one is adapted per scan):
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| Policy | pHash ceiling | RGB ceiling | Notes |
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|---|---|---|---|
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| Exact copies only | – | – | byte-identical files, no decoding at all |
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| Balanced (default) | 12 bits | 60 / 192 | the recommended setting |
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| Aggressive | 18 bits | 84 / 192 | catches heavier re-edits |
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Banding gives *exact* candidate recall for pHash distances up to 7 (see the comment in
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`DuplicateGrouper`).
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## Permissions
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| Permission | Why it is needed |
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|---|---|
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| `READ_MEDIA_IMAGES` (API 33+) | read the photo library |
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| `READ_EXTERNAL_STORAGE` (API ≤ 32) | same, on older devices |
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| `READ_MEDIA_VISUAL_USER_SELECTED` (API 34+) | Android 14 "Selected photos" mode |
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| `WRITE_EXTERNAL_STORAGE` (**API ≤ 29 only**) | legacy delete path on Android 10 |
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| `POST_NOTIFICATIONS` (API 33+) | shows the scan-progress notification (optional — the scan runs without it) |
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| `FOREGROUND_SERVICE` + `FOREGROUND_SERVICE_DATA_SYNC` | keeps a long scan alive while the app is backgrounded |
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Deletion on Android 11+ always goes through the system consent dialog. The app
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never requests `MANAGE_EXTERNAL_STORAGE`.
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### Scanning in the background
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A scan is owned by `ScanController` (process-scoped, created by the Application), not
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by the screen's ViewModel. While one is running, `ScanService` holds a `dataSync`
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foreground service with a progress notification that has a **Cancel** action. So:
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- leaving the app does not kill the scan,
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- the result survives screen rotation and re-entry,
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- the user always has a visible way to stop it.
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When `POST_NOTIFICATIONS` is denied the scan still works; the notification is simply
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not shown.
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## Testing
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`app/src/test` holds JVM unit tests for `core/`: SHA-256 test vectors, dHash bit
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patterns, Hamming distance, exact/perceptual grouping, aspect-ratio filtering and
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the reclaimable-bytes maths.
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```bash
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./gradlew :app:testDebugUnitTest
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```
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There is no instrumentation test, so UI behaviour is verified by installing the debug build on a
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device or an emulator (`adb install -r app/build/outputs/apk/debug/app-debug.apk`) and driving it by
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hand or with `adb shell input tap`. That is how the store screenshots are taken; the tablet sets were
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shot on AOSP AVDs running in **software emulation**, because this machine exposes no `/dev/kvm`
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(see [docs/STORE_LISTING.md](docs/STORE_LISTING.md)).
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## Releasing to Google Play
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See [docs/PLAY_RELEASE_CHECKLIST.md](docs/PLAY_RELEASE_CHECKLIST.md) (signing, store
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listing, Data Safety, release notes, rollout), [docs/STORE_LISTING.md](docs/STORE_LISTING.md)
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(ready-to-paste listing copy plus the icon / feature graphic generators) and
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[PRIVACY.md](PRIVACY.md).
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The app is published as a **one-time paid app** — no ads, no subscription, no in-app purchases, and
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therefore no Billing code or `com.android.vending.BILLING` permission in the APK: the price lives on
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the listing, not in the build ([why](docs/STORE_LISTING.md#app-pricing)).
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The upload-ready graphics and screenshots live in [`store-assets/`](store-assets/).
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`tools/make-store-assets.sh` and `tools/make-store-screenshots.sh` regenerate them from the
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app's own icon vectors and from `adb` captures — always inside the repo, never in `$HOME`.
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Screenshots are kept per form factor (`store-assets/{raw-,}screenshots/{phone,tablet-7in,tablet-10in}/`)
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because Play gives phones and each tablet size a slot of their own: `FORM_FACTOR=tablet-7in`
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selects the 7-inch pipeline, and the tablet runs deliberately crop no system chrome because a
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tablet frame is already inside Play's 2:1 cap. All three sets are captured — the phone set on a real
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device, the tablet sets on AOSP AVDs; see [docs/STORE_LISTING.md](docs/STORE_LISTING.md).
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`python3 tools/make-demo-photos.py` draws the synthetic photo library the results screenshot is
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captured over, so the listing never shows a real one. The finished assets are **committed** —
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including the foreground-service demonstration video that [the declaration](docs/PLAY_RELEASE_CHECKLIST.md)
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links to — and Gitea serves them without a login (`…/raw/branch/main/store-assets/…`), so pushing
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is the deployment step and that URL is the link itself.
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User-visible changes are tracked in [CHANGELOG.md](CHANGELOG.md); the Play "What's new"
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text you type per release is separate and lives only in the Play Console.
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## Localisation
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All user-visible text lives in `app/src/main/res/values/strings.xml`, with proper `<plurals>`
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where a count can be one, and both the screen and the progress notification resolve their
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labels through `text/TextRes.kt`. **English is currently the only locale.**
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Adding a language is then a file, not a refactor:
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```
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app/src/main/res/values-de/strings.xml # same keys, translated values
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```
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One caveat worth knowing: **Google Play's automatic translation translates your store
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listing, not the app UI.** Translated UI text has to be supplied in `values-<locale>/`, by a
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translator or by running the strings file through a translation service and reviewing it.
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Byte units ("KB", "MB") and the duration formatter are intentionally left unlocalised.
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## Known limitations
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- Only **images** are scanned — videos are not supported yet.
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- Near-duplicate detection ignores EXIF rotation, so an image saved physically
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rotated by 90° will not match its original.
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- The Aggressive policy may miss some pairs because of the banded candidate search.
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- The very first scan of a huge library (50k+ photos) takes a while; later scans
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reuse the hash index and are much faster.
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## Roadmap
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The project is tracked against a milestone plan (M0–M10). What is done, what remains,
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the current release blockers and the candidate features all live in
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[docs/ROADMAP.md](docs/ROADMAP.md).
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## Licence
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Proprietary — all rights reserved. Change this if you intend to open-source it.
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