3d8f351d12
I wrote in PERFORMANCE.md that twenty thousand files are an argument for building the fixture once and keeping it, and then deleted it after the run - twice. The script now makes keeping it the default: create leaves a folder alone when it already holds at least the requested number of files, prints what it found, and still re-grants storage because a reinstall clears app-ops. --fresh rebuilds. Verified by running --count 300 twice and watching the second call reuse.
73 lines
3.2 KiB
Bash
Executable File
73 lines
3.2 KiB
Bash
Executable File
#!/usr/bin/env bash
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#
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# Prepares the device for the macrobenchmark module, and takes it back afterwards.
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#
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# ./tools/benchmark-fixture.sh # create the folder, grant storage access
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# ./tools/benchmark-fixture.sh --remove # delete the folder again
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#
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# Why this is a script rather than setup inside the benchmark: UiAutomation's executeShellCommand
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# runs with the *test app's* uid, not the shell's, so it cannot write to /sdcard and cannot grant
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# itself an app-op. The first version of the benchmark tried exactly that and failed with a
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# RuntimeException from UiAutomationConnection, leaving no fixture and a hang. Through adb the same
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# commands run as the shell user, which has the rights this needs.
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#
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# The folder is at the root of shared storage under a name that sorts before everything else, so the
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# benchmark finds its row without scrolling.
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set -euo pipefail
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package=de.softwareapp_hb.filemanager
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directory=/sdcard/AABenchmark
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count=1000
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# The size is a knob because the interesting question is how the browser scales: 1 000 files is what the
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# benchmark uses by default, and 5 000 or 20 000 is the same run with a bigger folder:
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#
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# ./tools/benchmark-fixture.sh --count 20000
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#
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# Creating is idempotent: a folder that already holds at least `--count` files is left alone, because
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# building twenty thousand files through a phone's storage layer takes about half an hour and the fixture
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# is worth keeping between runs. `--fresh` rebuilds it anyway.
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if [ "${1:-}" = "--count" ]; then
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count=${2:?"--count needs a number"}
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case "$count" in
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''|*[!0-9]*) echo "benchmark-fixture: --count needs a number, not '$count'" >&2; exit 2 ;;
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esac
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shift 2
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fi
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fresh=0
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if [ "${1:-}" = "--fresh" ]; then
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fresh=1
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shift
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fi
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case "${1:-create}" in
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--remove)
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adb shell "rm -rf $directory"
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echo "benchmark-fixture: removed $directory"
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;;
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create)
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existing=$(adb shell "ls $directory 2>/dev/null | wc -l" | tr -d '\r ')
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if [ "$fresh" -eq 0 ] && [ "${existing:-0}" -ge "$count" ]; then
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echo "benchmark-fixture: reusing $directory ($existing files, $count asked for)"
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else
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# One shell loop with builtin redirection: no fork per file, so a thousand files take a
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# moment rather than a minute.
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adb shell "rm -rf $directory; mkdir -p $directory; \
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i=0; while [ \$i -lt $count ]; do : > $directory/file-\$i.txt; i=\$((i+1)); done"
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echo "benchmark-fixture: $count files in $directory"
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fi
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# The benchmark build is not the debug build, so it starts with no storage grant; granting it
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# here is what lets the run be unattended. No `--uid`: that flag takes a uid, not a package
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# name, and passing a package there grants nothing while still reporting that something was
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# set — which is exactly the kind of half-truth that costs an afternoon. Re-granted even when the
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# fixture is reused, because a reinstall of the app clears its app-ops.
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adb shell "appops set $package MANAGE_EXTERNAL_STORAGE allow"
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echo "benchmark-fixture: storage granted to $package"
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;;
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*)
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echo "usage: $0 [--remove]" >&2
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exit 2
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;;
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esac
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