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Monetisation

The decision

File Manager is a one-time paid app. No ads, no subscription, no in-app purchases, no free tier and no trial. The price lives on the Play listing, not in the build — so there is no Billing client, no com.android.vending.BILLING permission, and no purchase code in the APK.

That is not a detail: it is what keeps the "no network permission, nothing leaves your device" claim true in the shipped artefact rather than merely in the source.

Price

Value
Base price €4.49
Launch price €2.29 (≈49% off) for the first 14 days
Model One-time purchase, all features, no unlocks

Both are set in the Play Console under Products › App pricing. Nothing about them is in this repository, and nothing about them needs to be: changing the number is a Console edit, not a release.

Why €4.49

  • Anchors. The only comparable pure-paid file manager on Play is MiXplorer Silver at €6.99. Everything else is free with ads or free with a €3–5 one-time unlock (Solid Explorer, FX+, X-plore, Cx). €4.49 sits below the premium paid rival and above the free tier's unlock price, which is where "no ads, no account, no network" earns its keep.
  • Scope. A file manager is a daily-use tool across every app on the device, not a single-purpose utility. A one-shot photo-deduplication tool is reasonably priced at €2.99; a file manager does more, more often.
  • Headroom. It is much easier to discount a €4.49 base than to raise a €2.49 one. The base price anchors future sales; the sale cannot anchor the base.

Why a launch price

A temporary lower price gives early adopters a reason to commit and — more importantly — produces the first reviews, which a paid app needs far more than a free one does. Once the window closes, the price returns to €4.49. The same discount can be repeated for any later milestone; the base price never has to move.

Keep it honest: the launch price is a genuine time-boxed reduction, not a permanent "discount" — a base price that never applies is just a two-tier price with extra steps.

⚠️ This decision is irreversible in one direction

Play's own wording: "You can change your app from paid to free. Once your app has been offered for free, the app can't be changed to paid." So:

  • The price must be set before the first upload.
  • Paid → free remains possible later if the strategy changes.
  • Free → paid never does.

Why not the alternatives

Option Rejected because
Free with ads The product's whole pitch is "no clutter". Ads in a file manager are also a privacy problem — every ad SDK wants INTERNET and an advertising ID.
Free with a one-time unlock (IAP) Would add the Billing client and the BILLING permission, require purchase-state plumbing and a restore path, and make the app's own "works offline forever" promise contingent on a Play check.
Subscription Nothing here is a recurring service. Users are paying for a tool they already own a copy of.
Free M9 exists to fund the work. See the irreversibility note: once free, never paid.

What is in the build — verified, not assumed

# None of these may return anything:
grep -rniE 'billing|vending' app/src gradle/ app/build.gradle.kts
$ANDROID_HOME/build-tools/36.0.0/aapt2 dump permissions \
  app/build/outputs/apk/release/app-release.apk | grep -i billing

Checked 2026-10-14 against the release APK: no billing reference in the source, no Billing dependency in the version catalog, no com.android.vending.BILLING permission, and no INTERNET. See PLAY_RELEASE_CHECKLIST step 7.

Console steps

  1. Create a payments profile (identity, tax, bank details) for the developer account.
  2. In the Play Console, on the app's App pricing page, set the base price to €4.49 (Play fills in local equivalents; review the suggested prices rather than accepting them blindly).
  3. Set the launch price of €2.29, and diarise changing it back after 14 days.
  4. Do all of the above before the first upload.