docs: follow the asset publication through the documents that described it
Committing the store assets changed a rule that four files stated, so they now state the new one instead of contradicting the tree: - STORE_LISTING: "screenshots are not committed" becomes what is committed, why it is safe (every published frame is generated demo content), and what is still deliberately out of git (raw captures, demo photos, the video's milestone PNGs). It also spells out the public URL pattern, because that is now the deployment step rather than a footnote. - PLAY_RELEASE_CHECKLIST: the two "(git-ignored)" annotations on the screenshot directories become "(committed)", and step 5's video item carries the exact link to paste plus what was verified about it (200, video/mp4, Content-Disposition: inline, sha256 match) and the two traps in using it (pinned to main, so a re-shoot overwrites in place; and replacing it at all means resubmitting the declaration). - ROADMAP: M10 no longer claims the screenshots are left uncommitted, and the declaration's blocker row loses its "hosting remains" clause - the file is published, so only pasting is left. - README: says where the link comes from, so the next reader does not go looking for a host.
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@@ -21,7 +21,7 @@ Legend: ✅ done · 🚧 in progress · ⏳ not started · 💡 candidate (propo
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| M7 | On-device validation & hardening | ✅ | Foreground `dataSync` service, one failure boundary per file, `core/DecodeMath`, hostile fixtures ([EDGE_CASE_TESTING](EDGE_CASE_TESTING.md)), `versionName` → 1.0.0 |
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| M8 | Localisation groundwork | ✅ | Every user-visible string in `res/values/strings.xml` with real `<plurals>`, shared `text/TextRes.kt`; **English is the only locale** |
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| M9 | Monetisation | ✅ | **Decided: a one-time paid app** — no free tier, no trial, no subscription and no in-app purchase, so there is **no Billing code** and no new permission. Checked before deciding: `com.android.billingclient:billing:9.1.0`'s manifest declares only `com.android.vending.BILLING`, so IAP would *not* have added `INTERNET` either — but a price on the listing is the one model that changes nothing at all about the "no internet permission" claim. Base price **€2.99** one-time with a **50% launch sale at €1.49**, both set in the Console (*Products > App pricing*). €1 as the *base* price was considered and rejected: a sale can always be added, but a low anchor cannot be undone, and a paid app's first transaction is its only transaction. Free → paid becomes impossible after the first upload, so this had to be settled before release. Rationale, copy changes and Console steps: [STORE_LISTING](STORE_LISTING.md) › App pricing, [PLAY_RELEASE_CHECKLIST](PLAY_RELEASE_CHECKLIST.md) step 4 |
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| M10 | Store assets | ✅ | `tools/make-store-assets.sh` renders the 512×512 icon and the 1024×500 feature graphic from the app's own vectors; `tools/make-store-screenshots.sh` normalises device captures to Play's 2:1 limit, one directory per form factor (`phone` → 1080×2160, `tablet-7in` → 1200×1920, `tablet-10in` → 1600×2560); `tools/make-demo-photos.py` generates the photo library the results captures are taken over, so no real photos are published; all listing copy is drafted and length-checked in [STORE_LISTING](STORE_LISTING.md). The phone set was re-shot on a real device after a real permission grant, and the two tablet sets were captured on AOSP AVDs (see the blocker below); screenshots are deliberately not committed |
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| M10 | Store assets | ✅ | `tools/make-store-assets.sh` renders the 512×512 icon and the 1024×500 feature graphic from the app's own vectors; `tools/make-store-screenshots.sh` normalises device captures to Play's 2:1 limit, one directory per form factor (`phone` → 1080×2160, `tablet-7in` → 1200×1920, `tablet-10in` → 1600×2560); `tools/make-demo-photos.py` generates the photo library the results captures are taken over, so no real photos are published; all listing copy is drafted and length-checked in [STORE_LISTING](STORE_LISTING.md). The phone set was re-shot on a real device after a real permission grant, and the two tablet sets were captured on AOSP AVDs (see the blocker below); the finished assets — icon, feature graphic, the twelve normalised screenshots and the demonstration video — are committed, so Gitea serves them publicly and pushing is the deployment step |
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## Release blockers (work that is not a numbered milestone)
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| ~~Large-library scan stall~~ ✅ **fixed — verified on device** | The 5,363-photo library used to freeze at *“74 / 100 · Comparing file signatures…”* (a **blocked syscall**: zero CPU, workers sleeping). `BoundedCall` now abandons a stuck provider call **and** trips a stall breaker after three consecutive timeouts. **Verified on the real test device (Android 12 / MIUI): the scan completes — 20.2 s cold, 11.0 s warm, 15 groups, 6 unreadable — where it used to hang.** Covered by `BoundedCallTest` and `ScanEngineEndToEndTest` |
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| ~~Unreleased `BoundedCall` fix~~ ✅ | The provider-call deadline shipped in **1.0.1** (`versionCode` 2) |
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| **Play Console: foreground-service declaration** | Declaring the `dataSync` type (App content › Foreground service permissions) is release-blocking. **[code]** the manifest already declares it, [PLAY_RELEASE_CHECKLIST](PLAY_RELEASE_CHECKLIST.md) step 5 carries all four things the form asks for (description, defer/interrupt impact, use case **Local processing: Other**, video link), and the **video now exists**: recorded on the test device on 2026-10-14 with `INSTALL=0 WARMUP=0 tools/record-fgs-demo.sh`, then verified frame by frame rather than assumed — intro at 0 s, the scan starting, **~6 s of the shade with the live "Finding duplicate photos / Looking for visually similar photos… / CANCEL" notification while the scan kept running**, and the results at the end. Only hosting it (an unlisted YouTube link) and pasting that link remain. Two details of the take are recorded in step 5 because they each cost an attempt: a *warm* scan is 5.4 s, shorter than the shade takes to open, so `WARMUP=0` films the cold one; and MIUI refuses `adb install` outright, so `INSTALL=0` records with the build already on the device. On a KVM-less emulator the same video cannot be made at all: every scan start dies as `am_crash … ForegroundServiceDidNotStartInTimeException` → *Force finishing activity* with no `am_kill`, i.e. emulation is too slow to reach `startForeground()` inside Android's budget (QEMU's `-icount` clock dilation made it work once, not reproducibly) |
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| **Play Console: foreground-service declaration** | Declaring the `dataSync` type (App content › Foreground service permissions) is release-blocking. **[code]** the manifest already declares it, [PLAY_RELEASE_CHECKLIST](PLAY_RELEASE_CHECKLIST.md) step 5 carries all four things the form asks for (description, defer/interrupt impact, use case **Local processing: Other**, video link), and the **video now exists**: recorded on the test device on 2026-10-14 with `INSTALL=0 WARMUP=0 tools/record-fgs-demo.sh`, then verified frame by frame rather than assumed — intro at 0 s, the scan starting, **~6 s of the shade with the live "Finding duplicate photos / Looking for visually similar photos… / CANCEL" notification while the scan kept running**, and the results at the end. It is committed, and that is what published it: Gitea serves the raw file with `Content-Type: video/mp4` and `Content-Disposition: inline`, verified by hash from outside the network, so pasting that URL into the declaration is all that is left. Two details of the take are recorded in step 5 because they each cost an attempt: a *warm* scan is 5.4 s, shorter than the shade takes to open, so `WARMUP=0` films the cold one; and MIUI refuses `adb install` outright, so `INSTALL=0` records with the build already on the device. On a KVM-less emulator the same video cannot be made at all: every scan start dies as `am_crash … ForegroundServiceDidNotStartInTimeException` → *Force finishing activity* with no `am_kill`, i.e. emulation is too slow to reach `startForeground()` inside Android's budget (QEMU's `-icount` clock dilation made it work once, not reproducibly) |
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| **Remaining Play paperwork** | Console actions only, no code: the **first upload + Play App Signing enrolment**, the **hosted privacy policy URL** (the working copy is now published to Gitea as [`fishfacegit/foto-duplicate-finder`](https://gitea.softwareapp-hb.de/fishfacegit/foto-duplicate-finder), so the policy renders at a public, login-free URL and only the Console paste is left), **Data safety**, the **Photo/video permissions** declaration, the **content rating / audience / app access / ads / export** questions, and the **listing copy + the three screenshot sets** (phone, 7-inch and 10-inch, all captured), plus the **paid-app setup**: a payments profile with tax rates, the €2.99 price and the 14-day €1.49 launch sale on *Products > App pricing* — the price must be set before the first upload, because free → paid is not possible afterwards (M9). Keystore, `versionCode`, listing copy, graphics, permission audit and the signed `.aab` (`sha256 f8e6a29a…`) are all in place; rollout goes internal → closed → production. Step-by-step: [PLAY_RELEASE_CHECKLIST](PLAY_RELEASE_CHECKLIST.md) |
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| ~~Store screenshots need one re-shoot~~ ✅ **done — verified on device** | The old captures showed the *Photo access needed* banner (an app-op is not a grant) and `03-results.png` showed the developer's own library. After a real grant the set was re-shot over the generated demo library: **01-empty** (no tap needed — results and selection live in `ScannerViewModel`, so force-stop + relaunch returns to the empty state with the grant still in place), **02-scanning** (`5353 / 5385`), **03-results** (**17 groups, 54 of 5385 photos, 83.5 MB reclaimable**; the headline group's 43.1 MB out-ranks the device's own 39.8 MB, so no real photo is in frame) and **04-options**. Captures are taken by watching for UI **text** changes, because MIUI refuses synthetic taps (`INJECT_EVENTS`). The demo library is deleted from the test device afterwards — MediaStore **5,386 → 5,364** rows, and the 22 stale rows it leaves in the hash index are pruned by `PhotoIndexStore.pruneTo` on the next scan. Deliberately not captured: the staged state and the system confirmation dialog, because staging clears the demo group and would put real photos back in frame. Details: [STORE_LISTING](STORE_LISTING.md) |
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| ~~Tablet store screenshots outstanding~~ ✅ **done — captured on AVDs** | Play has a **7-inch tablet** and a **10-inch tablet** screenshot slot of its own (asking for **≥ 4** screenshots on large screens). Both are now captured on AOSP Android 12 AVDs — `Nexus 7 2013` (1200×1920, `sw600dp`) and `medium_tablet` (1600×2560, `sw800dp`) — because this machine exposes no `/dev/kvm`: they ran in **pure software emulation** (`-accel off -no-window -gpu swiftshader_indirect`), ≈3 min to boot, with `hide_error_dialogs` on so SystemUI's ANR dialog could not sit in frame. Four screens per tablet over the same generated demo library: empty, scanning (20 / 22), results (**2 groups · 16 of 22 photos · 43.7 MB reclaimable**, 39.7 s / 53.1 s) and Options. `tools/make-store-screenshots.sh` is form-factor aware (`FORM_FACTOR=phone\|tablet-7in\|tablet-10in`) and the tablet form factors crop **0 px** of chrome, because a tablet frame is already inside Play's 2:1 cap. Recipe: [STORE_LISTING](STORE_LISTING.md) |
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